Dragons Den

Last Updated: July 8, 2003

 

   

Alignment: Lawful Neutral
Population: Large City - About 15,000 with the transient population taking it as high as 25,000 at times.
Government: Republic - Currently controlled by the Merchants Guild.
Climate/Terrain: Desert/Mountain, Desert/Subterranean

Geography / Physical Description: This unique city was built in the largest crater on the planet. The crater sports a major adjunct section on the eastern edge that happens to intersect the densest portal mysts on the planet. Passages in the North and South walls offer easy travel to other craters, and thus cities, on the planet. The crater walls are 500' and for the most part sheer. The rock walls are composed of basalt, obsidian, and quartz.

Origin: After the fall of Pinnacle's Spire to the lich Nate in 152 P.A., the refugees fled to Dragons Den. Up to this point, the area has operated as a mining camp and saw little in the way of travelers. Despite its strategic convenience, the crater was still inhospitible. The Merchants Guild financed the building of a full city and took over it's management turning it into the new center of commerce for the Terran System. No one objected as the merchants were the only ones capable of doing this. Carved out of an impact crater on the formidable surface of Kerda, the city was not easy to build. Entire areas had to be terra-formed in order to make them livable. A forest was created in the Southwest corner to accommodate travelers and help with the food supply. Temples were built to most of the deities represented by the growing population. Adventurers have found it an ideal place to find work, high quality goods, or a place to relax.

History:

 


Temple Heironeous
Temple Kord
Temple Moradin
Temple Pelor
Temple Rudra
The South Passage
The North Passage
Embassy Stables
Mayor's Estate
Tagar's Inn & Bar
Embassy Row
Embassy Inn

Crafters Row

Eagle Crest
Tailoring & Design

Location: #101 Crafters Row
Proprietor: Kentrow Xerotis II
Employees: 5 part time workers. 2 managers.
Tailor to royalty and the common man for over 150 years. Whether you want to dress for success or accessorize your house with that new set of curtains, we can provide you with the highest quality of service. Visit our shops in Dragons Den and Sor-Tai.


Location: #108 Crafters Row
Proprietor: Kristoliana
Employees: 1

Finnegin's Flattering Arrows

Be the envy of friends and enemies alike as you make your point!
Available in singles, by the score, or in lots of 50!!!
Most arrows available as bolts!

Location: #301 Crafters Row
Proprietor: Harold "Finn" Finnegin
Employees: 2 full time mystical crafters. 3 part time runners.
Specializing in custom ammunition for 30+ years. We help you get your point across in style!
Location: #302 Crafters Row
Proprietor: Roywyn Folkor
Employees: Shenyr (Alchemist)

Alchemists Shop

Location: #306 Crafters Row
Proprietor:
Employees:

Archer Curios & Adventuring Gear

Location: #??? Crafters Row
Proprietor: Elizabeth and Thomas Archer
Employees:

Honest prices on new, used, and discovered items. If we don't have it, we can try to get it. We are the exclusive dealers of custom made Lyrin Amulets!!! To purchase an item from this vendor, you must contact Liz or Thomas.

Kingdom Armor & Shield

Location: #??? Crafters Row
Proprietor:
Employees:

Let your mother protect your morals. We protect your ass! Available in singles or in lots of 100!!!

Anastasia's Alchemical Supply

Location: #??? Crafters Row
Proprietor: Anastasia
Employees:

Tolrick's Fine Items & Mercenary Emporium

Location: #308 Crafters Row
Proprietor: Kristoliana
Employees:

Residential Row
Dragons Den was designed as a place of commerce and therefore has the appropriate temporary living accomodations. But some people need to stay on a permanent basis. Workers, staff, and frequest visitors all have valid reasons for wanting a residence within the city limits. You may purchase or rent a house in Dragons Den. Here is the basic layout of each house. To request additional major custom features will cost you anywhere from an additional 500gp to triple the cost.

Phemis

Location: #101 Residential Row
Residents: Dark Star

Roywyn

Location: #113 Residential Row
Residents: Lawn

Cedrik & Calladra

Location: #114 Residential Row
Residents: Cheerful

Agriabas

Location: #219 Residential Row
Residents: Agriabas Family

Tharivol Liaden

Location: #319 Residential Row
Residents: Death from Afar

Temporary Housing
Northwest Park
Southeast Park
Southwest Park
Northeast Park
Trade Bazaar

Adjunct Guild Houses: North Campus

Wizards Guild

Location: #101 AGH North Lot
Residents: Spellcasters and Associates

Adjunct Guild Houses: South Campus
Warriors Island (The Practice Field)
Outsiders Embassy
Low Rent District
Stables
Smithing District
Community Well
Sheriff's Office
Merchants Mall
Merchants Guild
Guildmaster: Kevin Milbane
Alignment: Lawful Neutral
Aerdrie Faenya Forest
Central Fountain
Merchants Inn
Public Washhouse
Wayfarers Inn
Arrival Area and Customs
Nomad Zone

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Temple of Moradin Temple of Rudra Temple of Kord South Passage North Passage Embassy Stables Mayor's Estate Tagar's Bar and Inn Embassy Row Temple of Heironeous Temple of Pelor Embassy Inn Crafters Row Residential Row Temporary Housing Northwest Park Southeast Park Southwest Park Northeast Park Trade Bazaar Guild Houses: Southern Campus Guild Houses: Northern Campus Practice Field (Warriors Island) Outsiders Embassy Low Rent District Stables Smiths Community Well Sheriff's Office Merchants Mall Merchants Guild Forest Central Fountain Courtyard Merchants Inn Public Wash House Wayfarers Inn Customs Area Nomad Zone