Session #28

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Title: Cleanup at Tagar's Inn
System: Dungeons & Dragons: Third Edition
Style: FCS Gaming League - Mass Melee
Date: November 2, 2002 (Subject to Convention Schedule)
Time: 10:00am - 2:00pm (Sign-In at 9:30am and Subject to Convention Schedule)
Game Date/Time: 6 May 153 P.A.
Game Master: Christopher J. Ford
Location:

Astronomicon, Rochester, NY.

Ratings: Exposition 2
Combat 3
Experience 2
Danger 2
Maximum Registration: 6 Teams
Level: Novice Level - Master & Epic level teams may enter, but safeties apply!

 

The Situation

The intercept mission got a bit messy. Your job is to flush out any remaining enemy and smooth things over with the inhabitants. But then, things are never that easy! Please Note: This game takes place at the Astronomicon Convention.

 

Registered Teams & Their Fates

Dragons Den is off to a rough start. Not even completed, Tagar's Inn was damaged a second time while battling the bandits. One brave champion came through in the end to save the day.

  1. Sermonis Auceps
    Player: James E. Farbo
    One team answered the call for this challenge. After a long journey, Kartor Tia'nin (Half-Elf Rogue 15) answered the call for champions to route out the bandits hold up within Tagar's. After waiting a time, it became evident that none of the other champions would arrive. Be it their courage, time, or lives that presented challenge to their day, Kartor was on his own.

    Barely dodging an acid trap set on the front door, Kartor entered by the front door and engaged the enemy. Holding his own for a time, the combination of archers and spell casting was too much for him. He withdrew to the back entrance and attempted entry there. He quickly met a new challenge as summoned trolls presented a difficult task. Beaten down and cornered, the day appeared lost when a stranger showed up and offered a distraction. Renewed with strength and energy, Kartor struck again. His combination of attacks presented the spell caster with many hurdles as few of his spells could be completed. Kartor slowly neutralized all but one of his opponents. In a rooftop display of agility that the bards will soon sing about, Kartor proved himself formidable. But you cannot fight what you cannot see. While Kartor took down an opponent, the last bandit skirted the roof and escaped into the shadows.

    In the end he was successful in routing the enemy, but one did escape. What problems could that possibly present? And how long until we know?

    Sermonis Auceps survives to adventure again.