| The call to arms sounds. An army of greedy bandits, united
with bands of monstrous humanoids and backed by the support of an entire
provence of manipulated peasants, has been terrorizing the countryside,
declaring itself to be a revolt. Such a misshapen and patchwork camp stands
no chance of holding up against the King's armies, yet after every defeat
they simply return to bring more mayhem to the Kingdom, and scum to recruit
is in plentiful supply. The only way to end the cycle is to stop the rabble-rousers
who give the army its purpose and direction. Yet every force that has been
sent into the mountain stronghold after the pair has never returned. |
- Ghost Wind
Player: Christopher J. Ford
The only of the heroes who gathered at the stronghold's side entrance
who did not back down from the thought of proceeding through that dark
passage, team Ghost Wind moved early on to destroy and disable the store
of bandit weapons stolen from the fallen of the King's army. Her familiar's
keen senses alerted her to the wizard's strategic retreat, and her casting
of a lethal Cloudkill spell deprived the enemy of both the comfort and
the perception necessary to more carefully plan their extermination
of the intruders. After sealing the side entrance with several yards
of solid ice, she waited for her poison spell to pass and arrived for
the aftermath of the battle inside. Ghost
Wind survives to adventure again.
- Death from Afar
Player: Jon Sternfeld
The original plan of team Death from Afar was to quietly sneak
in the side entrance, where hopefully the enemy wouldn't be expecting
a deadly force to attack through. Like so many of the other heroes,
however, the plan was quickly changed to follow the giant grizzly in
through the main entrance and let it take the first hit. Despite Tharivol's
care in action, he was the first to be noticed by the wizard, and suffered
a mild sting from a weak spell for it. Neither fooled by the wizard's
fake display of weakness, nor enraged into foolishness by the slight
burns inflicted by the spell, he proceeded to hunt his way through the
hallways of the mountain. Proving that caution pays off, he arrived
at the scene of the battle just in time to attract the enemy's attention
and to save teams One Man Air Raid and Grywlthznchplk
from a swift end. Death From Afar
survives to adventure again.
- Twig
Player: Vanessa Wilcox-Swarez
While the other adventurers planned strategy at the narrow side entrance,
team Twig attacked directly through the main entrance, ahead of his
own Dire Bear. The mighty beast stood sentinel over the main entryway,
guarding it against any escape attempts for the entire battle. Lisonamit
himself proceeded directly through the middle of the stronghold, surprising
the wizard from where he planned to ambush the others and forcing him
to expend several spells in order to retreat. After pursuing the unprepared
mage through the stronghold, he met up with team Ghost Wind and
provided intelligence on how best to restrict the enemy's options. Twig
survives to adventure again.
- One Man Air Raid
Player: Rashad King
After allowing the Dire Bear to clear the way through the main tunnel,
team One Man Air Raid headed off to secure the twisted labyrinth
of connecting rooms at one edge of the stronghold. After the first trap,
he learned to move more cautiously and allowed team Grywlthznchplk's
summoned minions to disarm the rest before proceeding. In the battle
the two teams were cornered, and only his completely natural pure skill
allowed him to critically wound their opponent. One
Man Air Raid survives to adventure again.
- Grywlthznchplk
Player: Jason Isolda
Another of the newly born cult of "Hide behind the Dire Bear", Nate
of team Grywlthznchplk once again proved to be powerful in the
arcane art. His quick reflexes pulled both himself and team One Man
Air Raid out of danger from the sword master, and the poisonous
sting of his familiars took the wizard out of the fight early on. An
unlucky teleport brought him straight to the enemy and under the influence
of an Antimagic Field, effectively neutralizing him for the rest of
combat. Still, the damage was done, and without fire support the sword
master quickly fell. Teams One Man Air Raid and Death From
Afar acknowledged this, and allowed Nate to claim the ring key after
only one threat of duels to the death. Grywlthznchplk
survives to adventure again.
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